Komotion For Maya
Linking and Parenting Komotion Chains,
and working with Komotion Nodes

 
 

Chain Creation and Linking With Dynamic Configuration

Chain Creation with Bones And Controllers

 

Parenting and Positioning Komotion Chains

Using Dynamic Configuration, there are two additional types of Komotion chain linking:

  • Parent Link

  • Parent with Position Link

 

Linking Komotion Chains

To perform any link with a Komotion Chain, you must have:

  • A node or Komotion chain controller selected

  • The relevant Komotion chain selected in the Komotion UI

There are three key ways of linking Komotion Chains:

  • Normal Linking

  • Half-Rotation Linking

  • Twist Rotation Link

Normal Linking

 

Half-Rotation Linking

 

Twist Rotation Linking

 

Komotion Nodes

 

Commonly Used Komotion Nodes

Duration: 3 minutes 34 seconds

 

Next Tutorial: Komotion Spline Controls, Path Objects, and Path Joints